Spline Plus - a spline tool for Unreal Engine Bas-poly Modèle 3D

$29.99
Spline Plus - a spline tool for Unreal Engine Modèle 3D
$ 29.99
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  • Animé:
    No
  • Textures:
    No
  • Installé:
    No
  • Matériaux:
    No
  • Bas-poly:
  • Collection:
    No
  • cartographie UVW:
    No
  • Plugins Utilisé:
    No
  • Prêt à imprimer:
    No
  • 3D Balayage:
    No
  • Contenu adulte:
    No
  • PBR:
    No
  • IA Formation:
    No
  • Géométrie:
    Other
  • UVs non enveloppés:
    Unknown
  • Vus:
    440
  • Date:
  • ID de produit:
    552113
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Documentation: https://docs.google.com/document/d/1l3FXg44E4dFEVYBJvl_CskoRm_FGlnpv/edit?usp=sharing&ouid=110559174275066122197&rtpof=true&sd=true

Spline+ is a high quality blueprint system that takes in Meshes, Blueprints and Materials and spawns or stretches them along a spline you can easily control.
Spline+ Is built for Unreal Engine 4 and 5, this product includes a .zip file with the Spline+ Unreal project file inside.

This pack comes with an example map and basic meshes to demonstrate Spline Plus' features.

The intentions of this pack is to be able to quickly add detail to your scenes or games. It comes with the functionality to populate one spline with many meshes/actos as to not having to place them by hand.

Spline+ is a highly customizable tool that allows for easy additions for new features to match your use case.

Spline+ Features include:
Quickly and easily change the spline mesh's materials
Change the mobility options (Static, Stationary, Movable)
Change collision settings from No collision, Query only, Physics only or Both
Use either curvy spline math or linear spline math
Change the Random Seed to randomize some factors of the spline

Spline Generation:
Use either Repeating meshes, Repeating Equally Stretched meshes and Periodic placement of meshes:
Repeating: Meshes are connected and bend, only stretches the last mesh to the end of the spline.
Repeating Equally Stretched: Stretches all meshes in the spline equally to reach the end of the spline.
Periodic: Will spawn meshes periodically along the spline.
Use either Static Meshes or Hierarchical Static Meshes on the Periodic generation type
Ability to add Start and End meshes on the start and end of the spline

Extra options:
Ability to spawn Meshes or Actors
Ability to change the mesh's forward axis
Spawn multiple different meshes/actors in the same spline
Spawn multiple meshes sequentially
You can set a gap distance between meshes/actors between their pivot points, or between their bounding boxes
Twist amount determines how many times the actor will twist along the spline
Force Z Vertical tickbox
Flip mesh tickbox for the start and end meshes
Ability to spawn the first, middle and last meshes/actors
Ability to add more meshes along the length of the spline, squishing them so they don't exceed the length
Add offsets for transform and rotation, randomised offsets for transform and rotation, or both

Prêt à imprimer: Non
Avez besoin de plus de formats?
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!

Télécharger Spline Plus - a spline tool for Unreal Engine Modèle 3D uasset uasset De VOYAGER3D

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