TOZ-106 Shotgun Bas-poly Modèle 3D

- Formats disponibles: Wavefront OBJ: obj 209.82 kbUnreal Engine: uasset 73.55 MBUnity 3D: unitypack 64.50 MB3DS MAX: max 33.22 MBMaya: ma 80.93 MBBlender: blend 271.38 kbAutodesk FBX: fbx 384.95 kbMaya: ma 311.21 kb3DS MAX: max 330.03 kb
- Polygones:6636
- Sommets:4600
- Animé:No
- Textures:
- Installé:No
- Matériaux:
- Bas-poly:
- Collection:No
- cartographie UVW:
- Plugins Utilisé:No
- Prêt à imprimer:No
- 3D Balayage:No
- Contenu adulte:No
- PBR:
- IA Formation:No
- Géométrie:Polygonal
- UVs non enveloppés:Overlapping
- Vus:726
- Date: 2024-09-05
- ID de produit:527222
- Rating:
Game-ready TOZ-106 Shotgun asset, with PBR textures included in the files. This has 6636 polys (8796 tris) and 4600 vertices. As this is a rather old model that was repurposed for uploading, normal mesh settings in the Maya native file are set, editing them further might ruin the normal maps included.
All object pivots are set to 0,0 axis
Unity version is 2020.1.17f1
Unreal version is 4.26.2
Unreal assets are in one zip file.
Materials in this asset are for the following:
- TOZ-106 Shotgun (One Material)
Maps included in this asset are the Base Color, Normals (OpenGL and DirectX), Metallic, Opacity, Roughness and ******t Occlusion.
As an added bonus, the World Space Normals, Curvature, Basic Normals, Position, Thickness Maps and the Color ID have been added for any re-texturing, along with a Unity Package file.
This asset was rendered in Marmoset Toolbag 3.
Prêt à imprimer: NonSi vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!